Can a board game teach coding to preschoolers?

blue-6201-300x229NPR posted a story that came across my Facebook page. The author, Elise Hu, tells us about how a new board game is targeting preschoolers in the hopes of teaching them how to code. You can view Hu’s article This Board Game Aims to Teach Preschoolers How to Code by clicking here.

To briefly summarize the article, the board game was developed by start-up entrepreneur and former Google employee, Dan Shapiro. He decided to come up with a way to play a game with his kids that wouldn’t bore him. So, he came up with his own game called Robot Turtles. It’s a board game, not a computer game, that teaches the fundamentals of programming. The game doesn’t use words to do this. Instead, children learn “by cutting out clip art cards and moving the cards based on what the kids were doing”.

Curious? If so, check these out:

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Flipping The Classroom

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Click on image to watch a short video about the Flipped Classroom (Center for Teaching and Learning)

Flipping the classroom means looking at the learning process from a totally different perspective. Instead of teaching a lesson during class time and assigning homework to practice what they have learned during class, students view videos and post discussion questions while at home after school. The next day, students come back into class, they go over the discussions and then apply what they have learned the night before during class time. The entire class time is spent with the teacher actually helping you master the class material. Students move at their own pace.

Interested?

Below are some resources that help you get an idea about what “flipping the classroom” means and some way in which you can get started:

Websites:

The Center for Teaching and Learning: What is a “Flipped Classroom?”

Knewton: The Flipped Classroom: Turning the Traditional Classroom on it’s Head 

Vanderbilt University: Center for Teaching: Flipping the Classroom

Videos:

Why I Flipped My Classroom (YouTube video)

Using Socrative to Enhance Student Response in The Classroom

Image“Socrative is a smart student response system that empowers teachers to engage their classrooms through a series of educational exercises and games via smartphones, laptops, and tablets.” 

We used Socrative in the class as a way to participate and interact with the class during discussions. Check it out by watching the video below or you can click on the logo to go to the website.